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How to mirror objects in world editor warcraft 3
How to mirror objects in world editor warcraft 3











how to mirror objects in world editor warcraft 3
  1. #HOW TO MIRROR OBJECTS IN WORLD EDITOR WARCRAFT 3 SOFTWARE#
  2. #HOW TO MIRROR OBJECTS IN WORLD EDITOR WARCRAFT 3 FREE#

Truth to be told just like in "normal" enterprise software there engineering patterns you use to accomplish certain task, it is exactly the same in games. That's hardly an singing of using the same engine. The way they formatted the spells originally reminds me of what the wc3's object editor.

how to mirror objects in world editor warcraft 3

Using its ideas as a starting point would probably take you a long way. The warcraft 3 editor is outdated today, but it still makes a good case study in what works and doesn't work in an editor. A few other manipulations were possible by abusing the engine in ways like adding abilities that gave attack damage, or using quirks with transformation abilities. Units could change their maximum health and mana, and Heroes(which were a unit template similar to the spell templates I mentioned above) could have their hero stats and abilities altered. If there was an object in the game, its properties were set in stone 99% of the time. One major limitation that warcraft's editor had is that it did not allow dynamic object creation. There was an icon selector for icons, a multiselector for a list of buffs to add on cast, and number selector for things that had number values.īehind the scenes, I'd imagine it was stored in something similar to an XML file. The exact nature of how you could edit it depended on the property. Double clicking on the value would open up the editor for the respective property for you to edit. Once you made an object, you were treated to a property-value table. There were a few special cases, including one made specifically for scripted spells(Look up the channel ability if you are interested) Most of the spells seem to be based off a few templates. You could not add new properties, only change values. When making a new object for a map, you would base it off a previous existing object of the same type(lets say a spell). I remember hearing once that the WoW engine was a super modified wc3 engine. Feedback Friday Screenshot Saturday Soundtrack Sunday Marketing Monday WIP Wednesday Daily Discussion Quarterly Showcase Related communities 1 For questions, get in touch with mods, we're happy to help you.

#HOW TO MIRROR OBJECTS IN WORLD EDITOR WARCRAFT 3 FREE#

Free assets OK, be sure to specify license. If you need to use screenshots, that's ok so long as is illustrates your issues.ĭo not solicit employment.

how to mirror objects in world editor warcraft 3

Use discord, /r/indiegames, /r/playmygame or /r/gamedevscreens.īe specific about your question. Feedback, praise, WIP, screenshots, kickstarters, blogs, memes, "play my game", twitch streams.













How to mirror objects in world editor warcraft 3